A Model for Vehicular Interactions Extracted From Real-World Traffic Data,
Jay Patel, Ioannis Karamouzas, Beshah Ayalew
In 21st International Conference on Advanced Vehicle Technologies
(AVT - ASME IDETC/CIE2019), 2019.
[pdf]
Crowd Space: A Predictive Crowd Analysis Technique,
Ioannis Karamouzas, Nick Sohre, Ran Hu, and Stephen J. Guy
ACM Transactions on Graphics, 37(6), (Proc. SIGGRAPH Asia), 2018 .
[pdf] [project]
Anticipatory Local Navigation,
Stephen J. Guy, Ioannis Karamouzas, Ming C. Lin, and Dinesh Manocha,
In Simulating Heterogeneous Crowds with Interactive Behaviors (Ed. by N. Pelechano, J.M. Allbeck, M. Kapadia, N.I. Badler), CRC Press, 2016.
[amazon]
Prioritized Group Navigation with Formation Velocity Obstacles,
Ioannis Karamouzas and Stephen J. Guy,
In IEEE International Conference on Robotics and Automation (ICRA 2015), 2015.
[pdf] [bib] [project]
A Guide to Anticipatory Collision Avoidance,
Stephen J. Guy and Ioannis Karamouzas,
In Game AI Pro 2: Collected Wisdom of Game AI Professionals (Ed. by S. Rabin) , A K Peters/CRC Press, 2015.
[pdf]
Stochastic Tree Search with Useful Cycles for Patrolling Problems,
Bilal Kartal, Julio Godoy, Ioannis Karamouzas and Stephen J. Guy,
In IEEE International Conference on Robotics and Automation (ICRA 2015), 2015.
[pdf] [bib] [project]
Object-Centric Parallel Rigid Body Simulation With Timewarp,
John Koenig, Ioannis Karamouzas and Stephen J. Guy
In Motion in Games (MIG 2013).
[pdf] [bib] [project]
Motion Planning for Human Crowds: From Individuals to Groups of Virtual Characters,
Ioannis Karamouzas
Ph.D. thesis, Utrecht University, The Netherlands, 2012.
[pdf] [bib]
Simulating and Evaluating the Local Behavior of Small Pedestrian Groups,
Ioannis Karamouzas and Mark Overmars
IEEE Transactions on Visualization and Computer Graphics (TVCG), 18(3), pp. 394-406, 2012.
[pdf] [bib] [project]
Density constraints for crowd simulation,
Ioannis Karamouzas, Jiri Bakker and Mark H. Overmars
In IEEE Games Innovation Conference (ICE-GIC 2009), pp. 160-168, 2009.
[pdf] [bib] [project]
Indicative Routes for Path Planning and Crowd Simulation,
Ioannis Karamouzas, Roland Geraerts and Mark Overmars,
In The Fourth International Conference on the Foundations of Digital Games (FDG 2009), pp. 113-120, 2009.
[pdf] [bib] [project]
Flexible Path Planning Using Corridor Maps,
Mark H. Overmars, Ioannis Karamouzas and Roland Geraerts,
In 16th Annual European Symposium on Algorithms (ESA 2008),
pp. 1-12, 2008.
[pdf] [bib]