CS260
Physics-Based Simulation for Computer Graphics
Spring 2013
Meeting time: Tuesday and Thursday, 3:40pm-5:00pm, in Olmsted Hall (OLMH), Room 1116.
Instructor:
Tamar Shinar
(shinar@cs.ucr.edu)
Office: WCH, Room 419
Office hours: Tuesdays, 2-3 pm and by appointment
Course Announcements
Overview
This is a seminar course focused on physics-based simulation techniques for computer graphics applications. We
will study the physics and mathematical equations describing various natural phenomena, and data structures,
algorithms and numerical methods for computational solutions to these physical systems. This will be done in the
context of studying classic and state-of-the-art approaches in the literature.
Assignments and grading
Students will be responsible for reading the papers before they are presented in class, participating in class
discussion, and presentating papers in class.
- One paper presentation (80%)
- 1 page summary/paper of the day's paper(s) and participation in class discussions (20%)
The 1 page summary should be typed up before class. In should consist of two parts: (1) 3 bullet points containing questions or
comments for discussion during the class, and (2) a brief summary of the paper.